Video & Sound config
Added SFML as audio engine, and No Sound just for safety.
The game should now be playable on all Windows systems and configs... Right!?
If GDI+ is a pain in the ass I'll see if I can get an OpenGL rendering engine implemented.
Two new sweet features
Implemented two new features. I keep them secret until release...
They are nothing revolutionary and they were easy to do but Rogue Survivor fans will like them I'm sure :)
Release Date & Plans
Expect a release in a few days.
Then, if all goes well, 5.0 on the horizon with something big.
I'll also try to update the site to make it better.
End of post.
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